![]() ![]() ![]() ![]() The PICA semantics for multiplication are so that when multiplying inf by exactly 0. Anything noteworthy in the game logs? Logs don't say anything fun. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Apparently that DP3 PR didn't fix this part of the issue, but there's probably a similar error elsewhere in the shader instruction handling. But as evidenced by the RCP implementation probably isn't the root cause. I mentioned this briefly in One place this issue touches is a shader RCP instruction performing a divide by a very small number. Happens on both hardware and software renderer. It impacts playability unless you're very patient. It will display how many of each you have, for things such as deku nuts, sticks, and bombs, but you can't actually see the item itself. Already on GitHub? Sign in to your account. Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. ![]()
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